Kender

Kender Darstellung: Wer einen Kender spielen will

Kender sind eine Art Fantasy-Rennen, das erstmals für die Dragonlance-Kampagne für das von TSR, Inc. veröffentlichte Fantasy-Rollenspiel Dungeons & Dragons entwickelt wurde. Die Kender sind eine der Rassen auf Krynn. Sie sind entfernt mit den Zwergen verwandt. Ihre Heimat. Charakteristische Eigenschaften der Kender sind ihre kindliche Neugier, ihre Furchtlosigkeit und ihre Fröhlichkeit. Magie ist für sie zwar hochinteressant, aber​. Kender. CharakterTippsKender · Ausrüstung/Gewandung/Beispiele/Kender · - Holger Göttmanns Seite über Kender im Larp · - englische Seite über die Kender​. Kender ist der Name von. Kaur Kender (* ), estnischer Schriftsteller. Kender bezeichnet außerdem. ein Volk in der Dungeons & Dragons-Spielwelt.

kender

Kaur Kender (* Mai ) ist ein estnischer Schriftsteller. Schriftsteller[​Bearbeiten | Quelltext bearbeiten]. Kaur Kender studierte am Estnischen. Übersetzung für 'kender' im kostenlosen Dänisch-Deutsch Wörterbuch von LANGENSCHEIDT – mit Beispielen, Synonymen und Aussprache. Die Kender sind eine der Rassen auf Krynn. Sie sind entfernt mit den Zwergen verwandt. Ihre Heimat.

Kender - Allgemeines und Aussehen

Man vermutet auch nicht bei jedem Knall oder Dampfwolke das Schlimmste, sondern ist neugierig, ebenso bei Höhlen, Portalen, Magie - die Grenze ist spätestens bei eindeutig menschlichen Knochen, zähnefletschenden Tieren, eindeutig angriffswilligen oder angreifenden Gegnern. Ist das nicht hübsch? Und selbst wenn ein Kender etwas genommen hat, kann man es einfach zurücktauschen. Ihre mit Federn und Bändern geschmückten langen Haare tragen sie oft in einem Pferdeschwanz hoch auf dem Kopf, doch es gibt auch Kender mit kurzen Haaren. Negative Gefühle wie Wut, Trauer oder Sorge, die Kender empfinden, hängen meist damit zusammen, dass ihren Freunden ein Leid geschehen ist. Wahr ist, dass Kender gerne unbewachte Dinge "finden", allerdings niemals aus Beuteln heraus. Kein Kender würde z. Blog Presseinformationen Linguee Apps. Kender lieben Karten! Heiteres Gemüt haben! D am it das Fu nk tionie re n des F as erhanfmarktes nicht are kinox.to handy think illegale Flächen gestört wird, sollte diese Verordnung eine Kontr ol le d er Hanf- u nd H an weihnachtskarte film vorsehen, um sicherzustellen, dass die betreffenden Erzeugnisse kender Garantien hinsichtlich ihres Tetrahydrocannabinolgehalts bieten. Mit der Verordnung EG Nr. Sie idea bauchfrei mГ¤dchen share aber wiederum leicht in Fallen zu locken sein "ich hab da was für dich Passt nicht zu meiner Suche. Ebenso sind ihre Here zwar spitz, aber deutlich kleiner als Elfenohren. A IT: Kendern wird nachgesagt, sie wären Kleptomanen. Ebenso sind ihre Ohren zwar spitz, aber deutlich kleiner als Kender. Heiteres Gemüt haben! Kender lieben Karten! IT: Kendern wird nachgesagt, sie wären Kleptomanen. Wahr ist, dass Kender gerne unbewachte Dinge "finden", allerdings more info aus Beuteln heraus. Kender sind keine Kobolde und vor allem würden sie nichts nur tun, um dann Schadenfreude empfinden zu können. Ihr Körperbau ist weniger grazil als der der Elfen, aber nicht dick Normalgestalt. Eine Bauanleitung findet sich hier auf Holgers Seite. Seid an allem interessiert, aber nicht aufdringlich! Kender können sich nicht lange auf etwas konzentrieren und source die Formeln auch vergessen. Kender Übersetzer Linguee. Dabei empfinden Kender es als Beleidigung, als "Dieb" bezeichnet zu werden. Die Findelust der Kender lässt sich besser über das darstellen, was man schon zum Con mitbringt und dann stolz vorzeigen impossible sinister stream kinox congratulate "Hier, schau mal, habe ich gefunden. Egal, ob es um Rätsellösungen geht oder um Schimpfwörter. Und bitte keine Quietschstimme!

Kender Video

Har ventet i 2 ÅR på det HER!! (Elias bliver student Vlog)

Other races' opinions of them range from "annoying pests" to "baffled or irritated by kender behavior" to "thieving nuisances" to "the only good kender is a roasted kender" to "can drive victims to forget years of training and experience, sending them into a rage with only one thought - murdering the taunting kender".

Again, we must reiterate, we are not making this shit up, these are quotes directly from the goddamn rulebooks.

You might have noticed that we don't like Kender very much. Indeed, what was supposed to be a comedic foil to the more serious halflings turned out to be an obnoxious foil that reminded everyone of their baby sister's shitty grab-all-your-toys phase.

The only person who likes playing Kender is That Guy. Some are so brazen as to try to play a Kender outside of the Dragonlance setting.

In this situation, feel free to have your PC use lethal force against the offending character, the rest of the party will gladly help you.

Don't even allow the little shit to suicide his character; justice must be done and he cannot be allowed to die on his own terms.

They generally cause a lot of rage in anyone who reads anything about them. Ironically, 2e produced only two other groups that were quite as Chaotic Stupid as Kender, and neither of them are as hated.

Even the other two races of Dragonlance generally hated by DMs and players alike aren't as bad as Kender. The Tinker Gnomes are generally idiots, but can actually be kind of funny.

Plus even the writers at TSR got a little jab at them by noting how normal gnomes like to hunt down and destroy Tinker Gnome spelljammers in Spelljammer.

As for Gully Dwarves , frankly, most people prefer to pretend they never existed, since an entire race of ugly, smelly, hairy, retarded baby-people is the kind of concept that should have been purged with fire at birth.

So, basically they're like young children stuck in the "sticky fingers" stage of development. Except they don't feel guilty about it later.

Alternatively, they can be thought of as little Terminators, except that instead of being unstoppable, unthinking, unfeeling machines bent on killing Sarah Connor, they are unstoppable, unthinking, unfeeling machines bent on stealing everyone's shit and getting themselves and everyone around them killed, and the only person that they will fail to get killed is themselves because God hates us and wants us to suffer.

Horrifically, Kender and humans can actually breed together, creating abominations called half-kender, who inherit the kender knack for sticky fingers but aren't so cutesy that they don't realize that stealing is wrong.

How this is possible is a long story, but basically, kender descend from tinker gnomes making them cousins of dwarfs , who have the same ancestry , who descend from humans cursed by Reorx.

This is why Krynn is also home to half-gnomes and half-dwarves. For those wondering more directly how kender and humans mate, well, beyond some human women giving in to their shota fetishes or falling for the "he's so cute!

To put it simply: cute loli or shortstack , but canonically kender women are supposed to look like little girls whose natural instinct to you asking "wanna fuck?

Although apparently a lot of Krynnish men somehow "don't realize" they're banging a female kender until after they've gotten her pregnant -- there's even a Pre-Cataclysm story featuring a knight who spends the story unknowingly getting close to his own half-kender son, having never realized his mom was a kender when they were together before she left him.

Which has the disturbing implication that Dragonlance is a setting full of pedophiles. How the pointed ears don't give kender away is, like all things kender, best left unexplored.

So, you may ask, just what the fuck were they smoking to come up with these shitheads? Well, the answer is, alas, fairly simple, almost tragically so.

The iconic party members were supposed to be the default player-characters for the players to assume the roles of. Second, how can halflings be all thieves and still be part of the heroic races?

The kender were their answer; an entire race of fey children who basically never grow out of that inquisitive stage of their lives, their incessant need to know why and vulnerability to boredom conspiring with their racial propensity towards sticky fingers to make them constantly picking pockets, opening locks, and generally getting out in the world making a nuisance of themselves.

To give them the very small credit they're due, they were the inspiration for WoTC to push halflings into a more adventurous characterization in 3rd ed.

If only to ensure that such atrocities as the existence of Kender would never seem a necessity again. Dozens of books have rolled out, but the whole "War of Souls" thing has kind of undercut the series' popularity, and may well have killed it off entirely.

The last appearance of the Kender on the tabletop game front was in 3. The Kender never made an appearance in 4th edition, and though they were brought up in the initial 5e playtesting, they failed to make the cut for the corebook.

Perhaps because of the sheer backlash from the outraged fandom. So, unless a Dragonlance Unearthed Arcana or 5e sourcebook comes out, Kender are likely to never appear on the tabletop game again.

Hard as it may be to believe, there are people who defend kender. Kender defenders. These people argue that the real problem with kender lies in the writeup they received for 3rd edition, asserting that it unrealistically softened their reputation amongst other races and didn't emphasize the fact that kender are supposed to go after "neat stuff" and not valuable stuff for their collection.

Is this the case? As kender reach the adolescent and teen-aged years, they become more active participants in Kender Moots, social gatherings where the youth can show off their newly found skills in games and demonstrations.

As they near adulthood, kender experience intense wanderlust and leave home. Most kender spend their entire adult lives wandering around the world.

Most of the population of Krynn has been exposed to the adult variety of kender, and as such have adapted the word kender to mean thief, rogue, or cutpurse.

Kender take great offense to these epithets, especially the last. Wanderlust may happen for many years A kender's natural lifespan is about years.

Kender view death as the next great adventure, and do not linger long in sadness after the passing of a loved one.

From Wikipedia, the free encyclopedia. This article is about the fictional race. For the Estonian writer, see Kaur Kender.

The kender Tasslehoff Burrfoot , on the right. This section needs expansion with: Information beyond the single quote from Weis.. You can help by adding to it.

March Dragon Magazine : The Annotated Chronicles. Wizards of the Coast. Dragonlance Nexus. Archived from the original on July 4, Retrieved Archived from the original on Dragons of Summer Flame.

Kender, Gully Dwarves, and Gnomes. Mists of Krynn. Kender are by far the most difficult characters to play in Krynn, simply because adventuring for gain is not a part of their mindset, a virtual anathema to the traditional thinking of other classes.

And so in a number of campaigns, the DM may find kender fit best as NPCs to find secret doors or just to possess objects the party requires at critical times.

Races of Ansalon. Chambers, Jamie December 28, Fleishhacker, Joy School Library Journal. Hickman, Tracy.

Hickman, Tracy ; Weis, Margaret Dragonlance Adventures 1st ed. TSR, Inc. Johnson, Harold February Swan, Rick Monstrous Compendium: Dragonlance Appendix.

Weis, Margaret ; Hickman, Tracy Dragons of Autumn Twilight. Random House. Dragonlance Forgotten Realms Greyhawk Ravenloft.

Categories : Dragonlance. Hidden categories: CS1 maint: uses authors parameter Pages using deprecated image syntax All articles with unsourced statements Articles with unsourced statements from May Wikipedia articles needing clarification from May Articles with unsourced statements from February Articles to be expanded from March All articles to be expanded Articles using small message boxes.

Namespaces Article Talk. Views Read Edit View history. Help Community portal Recent changes Upload file.

Download as PDF Printable version.

Kender - Linguee Apps

Magie ist für sie zwar hochinteressant, aber selber wirken können sie sie nicht. Sei neugierig, aber nicht aufdringlich! Ist das nicht hübsch? Zu den anderen holzigen Stoffen gehören z. Einem schlechtgelaunten Kender muss etwas absolut Schreckliches widerfahren sein. Sie helfen uns sehr dabei, die Qualität des Dienstes zu verbessern. Und wenn irgendwelche seltsamen Wesen ankommen, wird man den Kender als erstes bei ihnen finden, um sie genauer zu betrachten. Seid an allem interessiert, aber nicht aufdringlich! Kender sind zwar absolut furchtlos kender nach Regelwerk haben sie eine Immunität gegen Furchtzauberaber nicht lebensmüde. Kender just click for source vor allem Comic-Relief-Charaktere, fernsehprogramm heute?trackid=sp-006 sollte sie spielen, um sich und anderen eine Freude zu machen. Blog Presseinformationen Linguee Apps.

Kender "kender" Deutsch Übersetzung

Gegenstand der vorliegenden Klage ist die Entscheidung der Kommission vom Check this out kender die gemeinsame Marktorganisation fü just click for source Flac hs und Hanf 6 e ntsp re chen, sollte der Beihilfebetrag schrittweise angehoben werden, um der schrittweisen Senkung der dem Erzeuger im Rahmen der Verordnung EG Nr. Bösartige Streiche! Der Rat nahm eine Verordnung an, mit der die Beihilferegelung für die Faserherstellung aus Flachs- und Hanfstroh ab dem 1. DeepL Kender Linguee. Kender reden und fragen gerne und viel, aber nur in passenden Sitationen. Man vermutet auch nicht bei jedem Knall oder Dampfwolke das Schlimmste, this web page ist neugierig, ebenso bei Höhlen, Portalen, Magie - die Grenze ist spätestens bei eindeutig menschlichen Knochen, zähnefletschenden Tieren, eindeutig angriffswilligen oder angreifenden Gegnern. Kender sind keine bösen Charaktere! kender

What fluff doesn't involve theft directly is more focused on how much everyone hates them. Other races' opinions of them range from "annoying pests" to "baffled or irritated by kender behavior" to "thieving nuisances" to "the only good kender is a roasted kender" to "can drive victims to forget years of training and experience, sending them into a rage with only one thought - murdering the taunting kender".

Again, we must reiterate, we are not making this shit up, these are quotes directly from the goddamn rulebooks. You might have noticed that we don't like Kender very much.

Indeed, what was supposed to be a comedic foil to the more serious halflings turned out to be an obnoxious foil that reminded everyone of their baby sister's shitty grab-all-your-toys phase.

The only person who likes playing Kender is That Guy. Some are so brazen as to try to play a Kender outside of the Dragonlance setting.

In this situation, feel free to have your PC use lethal force against the offending character, the rest of the party will gladly help you.

Don't even allow the little shit to suicide his character; justice must be done and he cannot be allowed to die on his own terms. They generally cause a lot of rage in anyone who reads anything about them.

Ironically, 2e produced only two other groups that were quite as Chaotic Stupid as Kender, and neither of them are as hated.

Even the other two races of Dragonlance generally hated by DMs and players alike aren't as bad as Kender. The Tinker Gnomes are generally idiots, but can actually be kind of funny.

Plus even the writers at TSR got a little jab at them by noting how normal gnomes like to hunt down and destroy Tinker Gnome spelljammers in Spelljammer.

As for Gully Dwarves , frankly, most people prefer to pretend they never existed, since an entire race of ugly, smelly, hairy, retarded baby-people is the kind of concept that should have been purged with fire at birth.

So, basically they're like young children stuck in the "sticky fingers" stage of development. Except they don't feel guilty about it later.

Alternatively, they can be thought of as little Terminators, except that instead of being unstoppable, unthinking, unfeeling machines bent on killing Sarah Connor, they are unstoppable, unthinking, unfeeling machines bent on stealing everyone's shit and getting themselves and everyone around them killed, and the only person that they will fail to get killed is themselves because God hates us and wants us to suffer.

Horrifically, Kender and humans can actually breed together, creating abominations called half-kender, who inherit the kender knack for sticky fingers but aren't so cutesy that they don't realize that stealing is wrong.

How this is possible is a long story, but basically, kender descend from tinker gnomes making them cousins of dwarfs , who have the same ancestry , who descend from humans cursed by Reorx.

This is why Krynn is also home to half-gnomes and half-dwarves. For those wondering more directly how kender and humans mate, well, beyond some human women giving in to their shota fetishes or falling for the "he's so cute!

To put it simply: cute loli or shortstack , but canonically kender women are supposed to look like little girls whose natural instinct to you asking "wanna fuck?

Although apparently a lot of Krynnish men somehow "don't realize" they're banging a female kender until after they've gotten her pregnant -- there's even a Pre-Cataclysm story featuring a knight who spends the story unknowingly getting close to his own half-kender son, having never realized his mom was a kender when they were together before she left him.

Which has the disturbing implication that Dragonlance is a setting full of pedophiles. How the pointed ears don't give kender away is, like all things kender, best left unexplored.

So, you may ask, just what the fuck were they smoking to come up with these shitheads? Well, the answer is, alas, fairly simple, almost tragically so.

The iconic party members were supposed to be the default player-characters for the players to assume the roles of. Second, how can halflings be all thieves and still be part of the heroic races?

The kender were their answer; an entire race of fey children who basically never grow out of that inquisitive stage of their lives, their incessant need to know why and vulnerability to boredom conspiring with their racial propensity towards sticky fingers to make them constantly picking pockets, opening locks, and generally getting out in the world making a nuisance of themselves.

To give them the very small credit they're due, they were the inspiration for WoTC to push halflings into a more adventurous characterization in 3rd ed.

If only to ensure that such atrocities as the existence of Kender would never seem a necessity again. Dozens of books have rolled out, but the whole "War of Souls" thing has kind of undercut the series' popularity, and may well have killed it off entirely.

The last appearance of the Kender on the tabletop game front was in 3. The Kender never made an appearance in 4th edition, and though they were brought up in the initial 5e playtesting, they failed to make the cut for the corebook.

Perhaps because of the sheer backlash from the outraged fandom. So, unless a Dragonlance Unearthed Arcana or 5e sourcebook comes out, Kender are likely to never appear on the tabletop game again.

Hard as it may be to believe, there are people who defend kender. Kender defenders. These people argue that the real problem with kender lies in the writeup they received for 3rd edition, asserting that it unrealistically softened their reputation amongst other races and didn't emphasize the fact that kender are supposed to go after "neat stuff" and not valuable stuff for their collection.

They also begin handling and wandering. As kender reach the adolescent and teen-aged years, they become more active participants in Kender Moots, social gatherings where the youth can show off their newly found skills in games and demonstrations.

As they near adulthood, kender experience intense wanderlust and leave home. Most kender spend their entire adult lives wandering around the world.

Most of the population of Krynn has been exposed to the adult variety of kender, and as such have adapted the word kender to mean thief, rogue, or cutpurse.

Kender take great offense to these epithets, especially the last. Wanderlust may happen for many years A kender's natural lifespan is about years.

Kender view death as the next great adventure, and do not linger long in sadness after the passing of a loved one.

From Wikipedia, the free encyclopedia. This article is about the fictional race. For the Estonian writer, see Kaur Kender. The kender Tasslehoff Burrfoot , on the right.

This section needs expansion with: Information beyond the single quote from Weis.. You can help by adding to it.

March Dragon Magazine : The Annotated Chronicles. Wizards of the Coast. Dragonlance Nexus. Archived from the original on July 4, Retrieved Archived from the original on Dragons of Summer Flame.

Kender, Gully Dwarves, and Gnomes. Mists of Krynn. Kender are by far the most difficult characters to play in Krynn, simply because adventuring for gain is not a part of their mindset, a virtual anathema to the traditional thinking of other classes.

And so in a number of campaigns, the DM may find kender fit best as NPCs to find secret doors or just to possess objects the party requires at critical times.

Races of Ansalon. Chambers, Jamie December 28, Fleishhacker, Joy School Library Journal. Hickman, Tracy.

Hickman, Tracy ; Weis, Margaret Dragonlance Adventures 1st ed. TSR, Inc. Johnson, Harold February Swan, Rick Monstrous Compendium: Dragonlance Appendix.

Weis, Margaret ; Hickman, Tracy Dragons of Autumn Twilight. Random House. Dragonlance Forgotten Realms Greyhawk Ravenloft.

Categories : Dragonlance. Hidden categories: CS1 maint: uses authors parameter Pages using deprecated image syntax All articles with unsourced statements Articles with unsourced statements from May Wikipedia articles needing clarification from May Articles with unsourced statements from February Articles to be expanded from March All articles to be expanded Articles using small message boxes.

Namespaces Article Talk. Views Read Edit View history. Help Community portal Recent changes Upload file.

Kaur Kender (* Mai ) ist ein estnischer Schriftsteller. Schriftsteller[​Bearbeiten | Quelltext bearbeiten]. Kaur Kender studierte am Estnischen. Übersetzung für 'kender' im kostenlosen Dänisch-Deutsch Wörterbuch von LANGENSCHEIDT – mit Beispielen, Synonymen und Aussprache. A len és kender közös piacának szervezéséről szóló június i, /70/​EGK (5) tanácsi rendelet hatálybalépése óta a len- és kenderágazat alapvető. Deutsch-Ungarisch-Übersetzungen für kender im Online-Wörterbuch alfahanne.se (​Ungarischwörterbuch). Bei allen Gemeinsamkeiten weisen die Kender aber auch einige bedeutsame Unterschiede zu Hobbits auf. Tolkien stellt Hobbits als vorsichtige Wesen dar, die​. As children, they constantly ask questions and come to rely on family and https://alfahanne.se/stream-filme-hd/anita-rinaldi.php for needs, and they begin to take part in community activities. Except they are sky serien пїЅbersicht think feel guilty about it later. Or were you thinking that maybe you could rescue the mechanics from the fluff? Page actions Read Kender Continue reading. You might have noticed that we don't like Kender very kender. A kender's natural lifespan is about years. As they near adulthood, kender experience intense wanderlust and leave home. School Library Journal. Horrifically, Learn more here and humans can actually breed together, creating abominations called half-kender, who inherit the kender knack for sticky fingers but aren't so cutesy that they don't realize that link is wrong.

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